Masters in Creative Media Technology

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Masters In Creative Media Technology

Human Interface Technology (HIT) Lab Australia, School of Computing & Information Systems

The Master of Creative Media Technology is a sixteen unit conversion program (based on the Graduate Diploma plus an additional four postgraduate units and a 50% project) available on a part-time or full-time time basis for domestic and international students from semester 1 2010, for graduates in any areas to broaden skills and knowledge already gained in an undergraduate program and develop new skills and knowledge in human interface technology. Students are required to undertake a major individual or group project, worth 50% of one academic year.

The Master of Creative Media Technology is composed of instructional and project-based units that emphasize technology, creative and entrepreneurial disciplines. The objective is to bring students together to broaden understanding in all components needed to field marketable products that solve pervasive problems in the world through the use of digital media. Through a schedule of required units and electives, students will be able to connect between ‘technology’ and ‘creative’ disciplines while still being able to emphasize either track through the degree. Finally, entrepreneurial and business instruction provides a practical foundation for translating technology and content into marketable products. The emphasis throughout the program will be on solving real problems in the world.

Semester Code Unit Title
1, 2010 KXH541 Virtual Reality Technology
1, 2010 KXH543 User Interface Design
1, 2010 XXX7XX Non-HIT postgraduate unit
1, 2010 XXX7XX Non-HIT postgraduate unit
2, 2010 KXH542 Augmented Reality Technology
2, 2010 KXH544 Fundamentals of Interactive Entertainment
2, 2010 XXX7XX Non-HIT postgraduate unit
2, 2010 XXX7XX Non-HIT postgraduate unit
1, 2011 KXH645 Immersive World Workshop A
1, 2011 KXH647 Designing Immersive Worlds
1, 2011 KXH741 Advanced Project A (25%)
2, 2011 KXH646 Immersive World Workshop B
2, 2011 KXH648 Innovation and Entrepreneurship in Interactive Entertainment
2, 2011 KXH742 Advanced Project B (25%)


Description

The course concentrates on the design of the digital medium and the message or content delivered by that medium as well as the human interface to both. Although great progress has been made in developing and networking digital technology, today’s human interfaces to those technologies (e.g, mouse, keyboard, etc.) are extraordinarily limiting and do not match the power of the human with the power of computing and digital media. Furthermore, the content of these media do not take advantage the natural three dimensional capabilities of humans in relating to the real world. The UTAS and HIT Lab AU intend to change this by developing and commercialising advanced interfaces that provide high bandwidth from computers to the brain and between brains, all based upon: 1) the natural abilities and perceptual organization of the human; and 2) the functional needs for specific applications in medicine, design, education and business. Combined, the UTAS courses and HIT Lab projects will develop both technology capital to build new industry in Australia along with human capital that comes from giving students a project-based multidisciplinary environment in which to learn and grow.

The program is directed toward building interface tools that open an effectual window for collaboration and creation of digital content that give optimal experiences to people in all fields of endeavour. The course will focus on virtual interfaces and their potential impact on the way we think about computers and the way we think with them.


Educational Objectives of the Course

  • Broaden skills and knowledge already gained in an undergraduate program and develop new skills and knowledge in human interface technology.
  • Understand important aspects of engineering human experience and especially online interactions
  • Understand human and technology aspects of interacting with digital media
  • Understand the social design considerations in creation of online communities
  • Understand the impact that new media technology will have on the development of future virtual worlds
  • Provide hands on exposure to advanced interface and media technologies
  • Undertake a significant project to build an immersive virtual world


KXH541 Virtual Reality Technology

This unit explores the exciting field of virtual reality and the advanced concepts and technologies for interfacing humans to complex machines. The unit focusses on virtual interfaces and their potential impact on the way we think about computers and the way we think with them. In this unit, interface design principles are reviewed from both human factors and technological perspectives. Hardware, software and mindware aspects of virtual interfaces and virtual environments are investigated. In addition, applications are postulated and designed in the fields of medicine, education, design and entertainment. The HITLab's VisionSpace is used for teaching, demonstration and practical applications.

KXH541 is a companion unit to KXH542 on Augmented Reality Technology. KXH541 concentrates primarily on Virtual Reality Technology whilst KXH542 concentrates on Augmented Reality Technology. This unit is a postgraduate level unit for the Graduate Certificate, Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit
Introduction to Vision
Definition of Virtual Reality (VR)
Brief History of Virtual Interface
Human/Machine side of Virtual Interface Design
Building the Virtual World
Measuring the Goodness of Virtual Worlds
Overview of Augmented Reality (AR)
Applications of VR
Collaborative VR
Medical Applications of VR
Educational Applications of VR
Creative & Design Applications
Future Developments of VR Technology & Applications

Prerequisites: None

Teaching Delivery Method: 2 hours of lectures and 2-hour laboratory work weekly, or equivalent

Delivery Staff: Tom Furness and external lecturers

Assessment: Assignments (40%) and 2-hour examination (60%)

Key Semester Dates and timetables: UTAS Courses and Unit detail page


KXH542 Augmented Reality Technology

KXH542 explores the field of augmented reality and the advanced concepts and technologies for interfacing humans to complex machines. Hardware, software and mindware aspects of augmented reality environments are investigated. Creating content for augmented reality applications for the fields of mobile, outdoor and wearable applications is discussed. The ARToolKit is employed for teaching, demonstration and practical applications.

KXH542 is a companion unit to KXH541 on Virtual Reality Technology. KXH542 concentrates primarily on Augmented Reality Technology whilst KXH541 concentrates on Virtual Reality. This unit is a postgraduate level unit for the Graduate Certificate, Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit
Introduction to Augmented Reality
Overview of Virtual Reality (VR)
Augmented Reality Tracking
AR Interaction techniques
Collaborative AR applications
Mobile / Outdoor AR
Creating Content for AR applications
AR & Wearable computing applications
Promising research directions in Augmented Reality

Prerequisites: None

Teaching Delivery Method: 2 hours of lectures and 2-hour laboratory work weekly, or equivalent

Delivery Staff: Winyu Chinthammit and external lecturers

Assessment: Assignments (40%) and 2-hour examination (60%)

Key Semester Dates and timetables: UTAS Courses and Unit detail page


KXH543 User Interface Design

KXH543 covers a broad area of human interface technology design, including both software and hardware aspects. Since the beginning, humans have built tools to extend their bodies and minds. The modern age provides unprecedented access to technology that can manipulate digital bits and atoms. But in order to realize and exploit the technology of our age, new tools need to be developed that match the capabilities of the machine with the capabilities of the human. This match requires an understanding of both human and machine processes and especially the tasks that together, the human and machine, intend to accomplish.

The purpose of this unit is to provide the student with the knowledge and tools to design interfaces to advanced systems, such as those associated with virtual and augmented reality. The unit is a combination of lectures and group work experiences designing user interfaces to advanced media technologies, including visual, acoustic, and haptic modalities.

This unit is a postgraduate level unit for the Graduate Certificate, Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Introduction to Unit
Project Development Tools
Interface Prototyping Tools
Interface Input Design
Interface Output Design
Application Design
Develop Prototypes
Virtual Reality Interface Design
Augmented Reality Interface Design
Re-Engineering and Improvement
Advanced Design Methods
Future of Human Interface Technology

(this unit is first being offered in Feb 2010 )

Prerequisites: None

Teaching Delivery Method: 2 hours of lectures and 2-hour laboratory work weekly, or equivalent

Delivery Staff: Winyu Chinthammit

Assessment: Assignments (50%) and 2-hour examination (50%)

Key Semester Dates and timetables: UTAS Courses and Unit detail page


KXH544 Fundamentals of Interactive Entertainment

This unit offered from 2010 provides students with an understanding and overview of interactive entertainment and new media from the perspective of the developer, storyteller, designer, artist and audience. This unit provides students with the theories, tools and techniques to create and analyse stories that can be told as digital interactive games, animated films, immersive experiences or various forms of mixed reality design to help them in the analysis of properties and the creation of new ones.

This unit is a postgraduate level unit for the Graduate Certificate, Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in early 2010)

Prerequisites: None

Teaching Delivery Method: Details to come

Delivery Staff: Contact Daniel Rolf with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH645 Immersive World Workshop A

This unit offered from 2011 is the first in the series of workshops allowing students the opportunity to individually and in groups develop a concept and prototype for presentation and review. This unit looks at some of the practical challenges involved in the creation of immersive worlds such as project management and team dynamics, conceiving and writing of a concept proposal, business assessment and analysis, development of marketing and promotional plan, development of prototypes, and the integration of visual, audio and textual elements into the total user experience.

This unit is a postgraduate level unit for the Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH543 or KXH544

Teaching Delivery Method: Details to come

Delivery Staff: Contact Daniel Rolf with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH646 Immersive World Workshop B

This unit offered from 2011 is the second in the series of workshops which provides students the opportunity to individually and in groups develop a concept and prototype for presentation and review.

This unit is a postgraduate level unit for the Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH645

Teaching Delivery Method: Details to come

Delivery Staff: Contact Daniel Rolf with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH647 Designing Virtual Worlds

This unit offered from 2011 explores the design and development of world building online. The unit explores such topics as what are communities both online and offline, community identification, community building, game communities, MMOs, and social networks. Particular emphasis is given to understanding and designing communities from both a social and economic perspective. In addition, computer graphics for virtual worlds are covered in this unit.

This unit is a postgraduate level unit for the Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH543 or KXH544

Teaching Delivery Method: Details to come

Delivery Staff: Contact Daniel Rolf with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH648 Innovation and Entrepreneurship in Interactive Entertainment

This unit offered from 2011 explores Innovation and Entrepreneurship in the field of Interactive Entertainment. Specifically, it provides an overview of current business models in interactive media and games, state of the game industry, future trends, funding and copyright issues. The unit also looks at some of the practical challenges involved in the creation of intellectual properties such as brainstorming, project management and team dynamics, conceiving and writing a concept proposal, business assessment and analysis.

This unit is a postgraduate level unit for the Graduate Diploma and Masters of Creative Media Technology courses within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH543 or KXH544

Teaching Delivery Method: Details to come

Delivery Staff: Contact Daniel Rolf with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH741 Advanced Project A

This unit offered from 2011 is the first of two in the series of workshop/project allowing students the opportunity to individually and in groups develop a concept and prototype for presentation and review. This unit will look at some of the practical challenges involved in the creation of immersive worlds such as project management and team dynamics, conceiving and writing of a concept proposal, business assessment and analysis, development of marketing and promotional plan, development of prototypes, and the integration of visual, audio and textual elements into the total user experience.

This unit is a postgraduate level unit for the Masters of Creative Media Technology course within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH543 or KXH544

Teaching Delivery Method: Details to come

Delivery Staff: Contact Aaron Quigley with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come


KXH742 Advanced Project B

This unit offered from 2011 is the second in the series of workshop/project allowing students the opportunity to individually and in groups develop a concept and prototype for presentation and review. This unit will look at some of the practical challenges involved in the creation of immersive worlds such as project management and team dynamics, conceiving and writing of a concept proposal, business assessment and analysis, development of marketing and promotional plan, development of prototypes, and the integration of visual, audio and textual elements into the total user experience.

This unit is a postgraduate level unit for the Masters of Creative Media Technology course within the HIT Lab Australia. Our postgraduate units are instructional companions to the Human Interface Technology Laboratory in Australia. This Laboratory is linked to the HIT Lab at the University of Washington in Seattle, Washington, USA and the HIT Lab NZ, located at the University of Canterbury, Christchurch, NZ and will promote the development of advanced human interfaces and media technologies.

Concepts and Unit Elements

Overview of Unit

(To be updated in late 2010)

Prerequisites: KXH543 or KXH544

Teaching Delivery Method: Details to come

Delivery Staff: Contact Aaron Quigley with inquiries

Assessment: Details to come

Key Semester Dates and timetables: Details to come