Professor Henry Duh

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Professor Henry Duh


Phone: +61 3 6324 3977
Fax: +61 3 6324 3368
Office: V108, School of Engineering and ICT, Newnham Campus, Launceston

Prof. Duh is the Head of Discipline of ICT, Director of Human Interface Technology Laboratory Australia (a joint research centre between University of Washington and University of Tasmania) and a joint faculty member in the School of Engineering and ICT. He received his degrees in psychology, industrial design and engineering respectively. After finishing his PhD, he went to NASA-Johnson Space Centre as a postdoctoral fellow involving in a virtual reality project.

Prof. Duh is a ACM Distinguished Speaker, Fellow of the Institution of Engineering and Technology (FIET), Fellow of the British Computer Society (FBCS), a Senior Member of both ACM and IEEE (SMACM, SMIEEE); the Australian national representative of the International Federation of Information Processing Technical Committee on Human-Computer Interaction (IFIP TC13) and Entertainment Computing (TC14); Steering committee member of IEEE ISMAR, Asia Pacific CHI and ChineseCHI conference. He has been named as one of the Asian Human-Computer Interaction Heroes in ACM CHI2015. He is the Editor-in-Chief of Journal of Visual Languages and Computing (Elsevier) and Gaming Media and Social Effects Book Series (Springer), the Associate Editor of ACM Entertainment in Computer, editorial board member of HCI book series(Springer), and published more than 100 conference and journal papers in HCI area. Prof. Duh was the co-director of Keio-NUS CUTE centre (a joint research centre between NUS and Keio University, Japan) and successfully attracted more US$5M funding as the Lead CI/PI (or US$10M as CI/Co-PI) from government agencies and industries.

He actively engages with local communities. He is a Board Director of Tourism Northern Tasmania, a steering committee member of Launceston Digital Media Hub project (AUD$3M Federal government initiative), a member of Australian Council of Deans of Information and Communication Technology, a board member of Engineering Australia Northern Tasmania, Australia Computer Society (Tasmania Branch), NICTA University Planning Committee and participate in federal and state funded projects such as SenseT program and Australia Research Council ITRH Pathway to Market project and Transforming Mining Value Chain Project (AUD$6.4M in Total).

His current research focuses on user experience and interaction design, augmented/virtual reality and gaming effects in mobile systems.

Prof. Duh is a private pilot (PPL) and certified advanced ground instructor (AGI) by the FAA.

Research grants:

1. Chief Investigator, Research Contract, VR-based Human Data Interaction, CSIRO/Data61, 2016-2018, $25K

2. Chief Investigator, NUCA Collaborative Research Project, Food Data Science and Advanced Visual Analytics, NICTA (now CSIRO/Data61), 2016-2018, $25K

3. Chief Investigator, Strategic Research Fund, University of Tasmania, Smart City Initiative, 2015-2017, AUD$110K; ~USD$86K

4. Chief Investigator, Australia Research Council - Industrial Transformation Research Hub fund, Transforming the Mining Value Chain, 2014-2018, AUD$3.9M; ~USD$3.6M

5. Chief Investigator, Tasmania Clinical Education Network Innovation Fund, Emulating Dementia Cognition: Improving Empathy Through Simulated Learning Environment, 2014, AUD$70K; ~USD$65.8K

6. Chief Investigator, Australia Research Council - Industrial Transformation Research Hub fund, Pathway to Market: Transforming food industry futures through improved sensing, 2014-2018, AUD$2.5M; ~USD$2.4M

7. Grand Deed, Human Interface Technology Laboratory Project, 2013-2017, Department of Economic Growth, Tourism and the Arts, Tasmania, AUD$600K; ~USD$540K


1. Editor-in-Chief, Journal of Visual Language and Computing (Elsevier) (Australian CORE A)

2. Editor-in-Chief, Gaming Media and Social Effects Book Series (Springer)

3. Associate Editor, ACM Entertainment in Computer (ACM)(Australian CORE B)

4. Editorial board, Human-Computer Interaction Book Series (Springer)

Involvement in key conferences in 2016, 2015, 2014:

0. Steering committee member, IEEE International Symposium on Mixed and Augmented Reality

0. Steering committee chair, International Symposium on Chinese Computer-Human Interaction

1. PC, IEEE Virtual Reality 2017, Los Angles, CA, USA (Australian CORE A)

2. Conference co-chair, OzCHI2016, Launceston, Tasmania (Australian National Conference)

3. PC, ACM Virtual Reality and Software and Technology 2016, Munich, Germany (Australian CORE A)

4. Conference co-chair, Chinese CHI 2015, Seoul, Korea

5. Publicity co-chair, IEEE International Symposium on Mixed and Augmented Reality 2015, Kobe, Japan (Australian CORE A*)

5. Alt.chi co-chair, ACM CHI2015, Seoul, Korea (Australian CORE A*)

6. PC, ACM Virtual Reality and Software and Technology 2015, Beijing, China (Australian CORE A)

7. Program co-chair, art, media & design track, IEEE ISMAR 2014 , Munich, Germany (Australian CORE A*)

8. Special Interest Group co-chair, ACM CHI2014, Toronto, Canada (Australian CORE A*)

9. PC, ACM Virtual Reality and Software and Technology 2014, Edinburgh, UK (Australian CORE A)

Publications in 2013 - 2016:


1. Li, M., Bao, Z., Song, L., Duh, H., (2016). Social-aware visualised exploration of tourist behaviours. In the Proceedings of BigComp2016, Hong Kong

2. Huang, T., Eades, P., Hong S.H., Duh, H.B.L. (2016). Effects of curves on graph perception, In the Proceedings of IEEE Pacific Visualisation Conference (PacificVis2016), Taipei, Taiwan

3. Sari, E., Tedjasaputra, A., Ghazali, M., Do, E.Y.L., Duh, H., Lugmayr, A., Hansen, P., Hanson, E., (2016). In the Proceedings of the CHI 2016 conference on Human Factors in Computing Systems. San Francisco, USA

4. Duh, H., Lee, J., Rau, P.P.L., Chen, M.Q (2016), The Management Model Development of User Experience Design in Organisation -A Case Study for Taiwan Technology Industry. HCI International 2016 Conference, Toronto, Canada


1. Zhao, C., Fu, W., Zhang, H., Zhao, S. Duh, H.B.L. (2015). To Risk or Not to Risk? Improving Financial Risk-Taking of Older Adults by Online Social Information. In Proceedings of CSCW2015

2. Sari, E., Duh, H., Bereton, M., Taylor, J.L., Awori, K., Ahmad, WFWB, (2015). In Proceedings of the Asia Pacific HCI and UX Design Symposium, 1-4, Melbourne, Australia

3. Wang, Y., Duh, H.B.L., Taketomi, T., Kato, H. (2015) DroneAR: Augmented reality supported unmanned aerial vehicle (UAV) in agriculture for framers. In Proceedings of IEEE International Symposium on Mixed and Augmented Reality

4. Yu, C.H., peng, W.W., Yang-Mao, S.F., Wang, Y., Duh, H.B.L. (2015) A hand gesture control framework on smart glasses. In Proceedings of SIGGRAPH Asia 2015 Symposium on Mobile Graphics and Interactive Applications, 8, Kobe, Japan

5. Kuan, P.H., Huang, I.C., Wang, Y., Duh, H.B.L. (2015) TAS MOVE: The processes of applying flat design in an efficiency require mobile application. In Proceedings of International Association of Societies of Design Research 2015

6. Wang, Y., Lee, M.J., Duh, H.B.L. (2015) A proposed framework for AR UX Design: Applying AEIOU to handheld augmented reality browser. In Proceedings of International Association of Societies of Design Research 2015


1. Lu, W., Duh, H.B.L., Zhao, Q., & Feiner, S. (2014). Attributes of subtle cues for facilitating visual search in augmented reality. IEEE Transaction on Visualisation and Computer Graphics, 20(3), 404-412

2. Machuca, M. D. B., Chinthammit, W., Yang, Y., Duh, H. (2014). 3D Mobile Interactions for Public Displays. In SIGGRAPH Asia 2014 Symposium on Mobile Graphics and Interactive Applications. ACM.

3. Wang, H.Y., Duh, H.B.L., Li, N., Lin, T.J., & Tsai, C.C. (2014). An investigation of university students’ collaborative inquiry learning behaviours in an augmented reality simulation and a traditional simulation. Journal of Science Education and Technology, 1-10

4. Nguyen, L.C., Do, E., Chia, A., Wang, L., Duh, H.B.L.(2014). DoDo Game, a Color Vision Deficiency Screening Test for Young Children, in Proceedings of the CHI 2014 conference on Human Factors in Computing Systems, 2289-2292

5. Chinthammit, W., Duh, H.B.L., Rekimoto, J., (2014). HCI in Food Product Innovation, In Proceedings of the CHI 2014 conference on Human Factors in Computing Systems, 1111-1114

6. Lu, W., Feng, D., Feiner, S., Zhao, Q., Duh, H.B.L. (2014). Evaluating Subtle Cueing in Head-Worn Display, In Proceedings of the Second International Symposium on ChineseCHI, 5-10


1. Duh, H.B.L., & Klopfer, E. (2013) Augmented reality learning: New learning paradigm in Co-Space, Computer and Education 68, 534-535

2. Lin, T.J., Duh, H.B.L., Li, N., Wang H.Y., & Tsai, C.C. (2013). An Investigation of Learners’ Collaborative Knowledge Construction Performances and Behaviour Patterns in an Augmented Reality Simulation System. Computer and Education 68, 314-321

3. Kim, S., Duh, H.B.L., Sarhan N., & Hahanov, V. (2013). Real-time Multimedia Computing, Multimedia Tools and Applications, 181-186

4. Reilly, M., Shen, H., Calder, P.R., Duh, H.B.L. (2013). Understanding the Effects of Discreet Real-Time Social Interaction on Student Engagement in Lectures. In Proceedings of the Australian Conference on Computer-Human Interaction (OzCHI), 193-196

5. Li, R., Zhang, B., Sundar S.S., Duh, H.B.L. (2013). Interaction with Augmented Reality: How does Location Based AR Enhance Learning? Human-Computer Interaction–INTERACT 2013, 616-623

6. Li, N., & Duh, H.B.L. (2013). Cognitive Issues in Mobile Augmented Reality: An Embodied Perspective’. In T. Huang, L. Alem & Livingston, M (Eds). Human Factors in Augmented Reality Environment. 109-135. Springer